21/100
A new game every week. For 100 weeks. No excuses.
#1 · 04/05/2026
Get ready for pure chaos!
Every hit makes the ball faster…
Every bounce on your paddle scores points…
And the speed just keeps climbing! 🚀
#2 · 14/05/2026
Fate lies in the dice! Two rolls… one winner. Ultra-fast turns, pure tension. Each level, more dice… more danger. Random power-ups: re-roll, +1 die, block. 🎲 A tie… and both bleed.
#3 · 18/05/2026
A minimalist reflex challenge: one tap against gravity, random pipes, and rising difficulty. Each attempt is fast, intense, and packed with small details that make losing as fun as progressing.
#4 · 25/05/2026
Bet, spin, and pray.
Every spin is all or nothing: multiply your chips or lose everything.
8 sectors save you, 3 kill you, 1 makes you a legend.
The wheel shows no mercy... but the x5 changes everything.
#5 · 01/06/2026
Shoot, dodge, survive.
Giant asteroids that split into faster pieces. A limited shield that regens over time. Random power-ups from destroyed rocks: triple shot, slow time, extra shield.
Every wave hits harder. Between waves: pick an upgrade and pray.
Pure twin-stick arcade. Keyboard or gamepad.
#6 · 08/06/2026
The classic… but at full speed.
Each fruit makes you grow, every five crank up the pace with no brakes. Special fruits, phase power-ups, and epic clashes in local multiplayer.
🎮 2 players, one grid. Who will rule the fastest snake?
#7 · 15/06/2026
Spin, pray, survive the chaos.
3 columns, 6 symbols and one payline. Match three in the center row and cash in. Simple... until CHAOS hits.
Every 5 spins, a rule changes: diagonals count, 2 matches are enough, columns invert, double payout. Nothing is safe.
Fire burns entire columns and forces re-spins. The star is your wildcard savior. 50 coins to start, 5 per spin. When they're gone... game over.
Keyboard or gamepad. Hit space and hope for the best.
#8 · 22/06/2026
Tap Timing
A marker swings back and forth. Your moment is now.
Tap at the exact right time: the perfect zone rewards you with x5. Each hit shrinks the zone and speeds up the marker. 5 hits in a row = x2 combo for 10 seconds. Miss 3 times... and it's over.
🎮 2 players, one screen. 60 seconds. Highest score wins.
#9 · 29/06/2026
Break, dodge, survive.
A grid of random blocks where every color hides a surprise. Normal ones break in one hit, hard ones take three. Explosives blast everything nearby with brutal screen shake. Poison blocks slow your ball. Multipliers split it in two.
Power-ups drop from the chaos: wide paddle, sticky ball, fire ball that tears through everything.
3 lives. Infinite levels. Each one adds rows, speeds up the ball and cuts down power-ups. Difficulty never stops climbing.
Mouse, keyboard, gamepad or touch. No excuses.
#10 · 07/07/2026
Catch, add, don't bust.
Black cards add, red cards subtract… hit 21 exactly or you're out.
Land it just right and unlock the Banca: 5 free catches, zero risk. 3 lives, no do-overs."
#11 · 13/07/2026
Dodge or die!
You only move… you never shoot.
Endless spirals, crosses and rains of bullets. 💥 Grab the golden power-up and survive as long as you can.
#12 · 20/07/2026
Open the box, build your character, die… and repeat.
3 random items per room, pick one.
Sword + shield blocks hits, two potions heal harder. 🎲 You decide when to use your active item mid-fight. Dying unlocks an extra slot for next run. 5 rooms, one final boss.
#13 · 27/07/2026
One dino, one rule: don't stop running!
🦖 Jump, duck, and chain combos as the world speeds up through day and night. Power-ups, rockets, and a single life…
What will your high score be?
#14 · 03/08/2026
Minesweeper against the clock! Flip boxes, read the numbers to figure out where NOT to step, and chain combos to multiply your coins… but hit a bomb and BOOM! 💣 game over.
Zero-cascades that open whole chunks, flags, hints, and special tiles: x2 coins, +5s time, and a star ⭐ that grants a shield. 4 difficulty levels from 5×5 to 8×8, with more bombs each round.
Cash out what you've got, or risk one more box? 🎲
#15 · 12/08/2026
One single screen, seven colored platforms and enemies rising out of the floor…
You have no weapon: the only way to kill is to land right on their heads. 👟 Slow ones die in one stomp, fast ones chase you, armored ones take two. Every 30 seconds there are more of them.
Collect 10 coins and pick 1 of 3 upgrades: double jump, magnet, shield, shockwave… And bring a friend: two players, separate scores, and yes, you can stomp your buddy too. 😈
#16 · 17/08/2026
Memorize fast or get left behind.
A 3x3 grid lights up, you repeat the order. Each level adds one more color, one mistake ends it all.
From level 5 the colors swap places: position no longer counts.
2 players, one grid, alternating turns until 5 points.
#17 · 24/08/2026
Drop the coin, dodge the pins, push the edge. 🪙 19 coin types — ghosts, bombs, cursed ones — and a platform that speeds up with your streak.
How long can you last?
#18 · 01/09/2026
9 holes, lightning reflexes 🔨 Chain hits for the x2 multiplier, snag the golden mole ✨, and dodge the bomb 💣. Speed ramps up with no mercy.
#19 · 07/09/2026
Aim true, don't miss!
Targets moving in lines, circles, bounces and zigzags. Center, mid or edge — each zone scores different.
Out of bullets? Buy more with your points. One splits in two when hit, another speeds up if you don't nail the center.
A perfect center shot triggers a cinematic slow-mo that follows the bullet.
2 players, turn-based, 5 rounds: whoever scores more wins.
#20 · 17/09/2026
5 dice games in 1! Yatzy, Higher or Lower, Sum to 7, Double or Nothing, and the wild Crazy Die with actions instead of numbers.
Real isometric dice rolls, a rattling dice cup, particle bursts on every win, and screen shake when you push your luck too far.
Roll one more time or cash out while you can. 2 players, alternating turns, 3 rounds: highest score wins.
#21 · 21/09/2026
Break the orb and test your luck! Summon weapons, armor and boots with your gems: common, rare, epic… and with a 1% chance, a game-breaking legendary. Your hero fights on its own through a 5-room dungeon with a final boss: your stats decide who wins. Lose a run and you lose its gems… but with Summon All, the more gems you save, the luckier you get.